INFINITE Creative
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BattleCry 2015 - R.I.P

BattleCry was a great game with a fun art style.  Sadly, It was placed upon a shelf until further notice.

For most of the entire project I handled all of the rigging, skinning, pipeline and integration for the 15 characters in the game.  I also handled all of the python/mel tools and animator support.

I am working on getting my hands on more content, but it's pretty limited.  Hopefully I can get more soon to show my two years of work.

Home
Services
Resume
Portfolio
Contact
  • Home
  • About
  • Services
    • Rigging & Integration
    • Modeling & Texturing
    • More Services
  • Resume
  • Portfolio
    • WaveDash:Icons
    • Malibu Boats
    • ShardBound
    • SeaWorld
    • TOOMGIS
    • DOOM
    • BattleCry
    • Dante's Inferno
    • Dead Space
    • Army of Two
    • CARS
    • Misc. Samples
  • Contact