INFINITE Creative
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ARMY OF TWO - THE DEVILS CARTEL
I worked both remotely and on site in Montreal to help EA ship Army of Two.
My main focus was firefighting through their animation pipeline to make their cinematics hit the quality we wanted before ship.
Home
About
Services
Rigging & Integration
Modeling & Texturing
More Services
Resume
Portfolio
WaveDash:Icons
Malibu Boats
ShardBound
SeaWorld
TOOMGIS
DOOM
BattleCry
Dante's Inferno
Dead Space
Army of Two
CARS
Misc. Samples
Contact